![]() ![]() ![]() Regular clockwork missions feature a monster family.One of each type may completed every day, one "day" being from 12:00 AM to 12:00 AM in the U.S. A total of 14,760 prestige can be gained over a 36-day period, of which 6,480 is from danger missions, 5,040 from supply missions and 3,240 from clockworks missions.ĭaily prestige missions can be split into three subcategories: Clockworks Missions, Danger Missions, and Supply Missions. Because of the way these missions cycle (clockworks missions on a 6-day cycle, supply missions on a 9-day cycle and danger missions on a 4-day cycle), under normal conditions at Rank 10, there is a 36-day cycle for unique combinations of clockworks and supply missions. The player's rank is displayed as a title in the Missions Interface's progress bar and in the inspect window.įile:Interface Button-Mission-Prestige.png See: List of prestige missions Dailyĭaily prestige missions reward an amount of Prestige, based on the player's rank and the variant of the mission that day.ĭaily prestige missions are part of a daily Prestige Mission Rotation. All missions from one sub-rank must be completed before missions of the next sub-rank become available, though they do not always have to be completed "in order" (from left to right) within the rank. There are ten ranks, of which most are divided into two sub-ranks (with the exceptions of ranks 4 and 7, which are divided into three, and rank 9, which is divided into four). Important rank-up intervals involve Hall of Heroes certification. When filled (all missions within that rank are completed), the player's knight will rank up and more missions will become available. Upon completion of a Rank mission, the Mission interfaces' progress bar at the top of the interface will fill by a fraction depending on how many missions are available within that rank. ![]() All item rewards are bound when earned via completing a mission. Recruit missions will automatically be marked as completed for players who crossed the chasm into Haven before the Energy system revamp. All rank missions can be repeated by the player (except the missions in 1-1 to 1-4), but rewards will not be received from rank missions after the first time. Rank mission progression unlocks after the player navigates the Crash Site and talks to Rhendon in the Rescue Camp. Exclusive to prestige missions and shown on the mission's card.įile:Interface Button-Mission-Rank.png See: List of rank missions Dangerous Prestige Mission Danger: A particularly hazardous clockworks mission.Hall of Heroes: The player must have appropriate equipment to receive certification and progress.Dialogue: The player must listen to one or more NPCs.Supply: The player is asked to turn in one or more items.The player must actively explore areas to complete the mission. There are additional significant subtypes that do not have their own start button symbols. The subtype of the mission is generally indicated by a symbol in the mission's start button, though this only includes Clockworks, Dialogue, and Supply. These objectives are used to categorize a mission with a subtype. There are 97 rank missions, 24 prestige missions (10 of which are part of different events), and 1 expansion mission, for a total of 122 missions.Įach mission type has objectives. Understanding Cradle via expeditions into the Clockworks via arcade gates as well as missions is an important goal of Spiral HQ. The Arcade button provides easy access to four major gates. Missions are organized into three types: Rank, Prestige, and Expansion. ![]()
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